#include "Sector.h"

Sector::Sector(const char *file, int type, int w, int h){
	this->file = file;
	this->type = type;
	this->w = w;
	this->h = h;
}

void Sector::Create(){
	f.readFile(file, w, h, tiles);

	std::cout << tiles[0]->getCollision() << std::endl;
}

Sector::~Sector(){

}